LP

Candelabra

Procedural Effect/Pyro Simulation/3D Render

Responsible for all aspects

unreal houdini

For this project I utilized the candelabra asset that I created for the short film, Haunt-spitality. I wanted to create a realistic candle flame in Houdini that has proper transparency and coloring. Also, I created a tool to procedurally generate cobwebs to add to the antique look and feel of the asset.


Cobweb variations for the procedural cobweb tool.

These were the first initial tests of the candle flame. Throughout the iterations, I was able to refine the color and movement of the flame to my liking.


Contact Info

Lane Parrish
College Station, TX
Email: laneparrish04@gmail.com
LinkedIn: linkedin.com/in/laneparrish04